Added Naga creatures of various colors and abilities.Added a yellow dragon enemy with an acid attack.Added a “weaker” dwarf creature that replaces the dwarf fighter everywhere except in the Dwarf Baron settlement.Added stone bridges, wooden bridges now burn if placed on lava.Scrolls of Audience, which work similarly to sitting on thrones.“Animate weapons” spell added to some enemies.Added random corpses with loot on some maps.The Dwarf Baron enemy contains a blacksmith of legendary crafting skills.Blacksmith location with an artisan of legendary crafting skills.New minions of the “less evil” Keeper: angels, galeams, cherubs, cleric, artisan, and recruitable Teutonic Knights.“Black market” hidden level with special equipment.New “Hell” hidden dungeon of end-game difficulty with new enemies, special items and other surprises.Travel to other maps is not possible when carrying unpaid items. Dwarves receive an “unstable” status, which can cause them to become insane if they witness the death of an ally.Some villains, like ants and dwarves will only defend their mineral patches instead of attacking the player, if their minerals are breached.An allied tribe will get angry if items are stolen.A spying creature’s identity is uncovered if items are looted.Added “Fire trap” spell used by red dragons and other creatures.
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